Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jun 06, 2006, 12:00 PM // 12:00   #21
Desert Nomad
 
Guildmaster Cain's Avatar
 
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
Advertisement

Disable Ads
Default

It might not be a good idea to compare enemy AI to hench AI, but the outcasts in the Deep mission use Flesh Golem, but dont heal it as far as I know. They just let it die and reanimate again. Same can be done with MM henchies, dont let them heal minions. Just like the Kirin mentioned above.
And make monks use healing priority algorithms. Minions and pets have less priority, and mission-crucial allies have top.

On the other hand, I dont think BotM can kill MM henchies, dont the other necro henchies use sacrifice skills as well and still live?
Guildmaster Cain is offline   Reply With Quote
Old Jun 06, 2006, 02:22 PM // 14:22   #22
Frost Gate Guardian
 
Join Date: May 2006
Guild: Freedom Of Midnight
Profession: E/
Default

Having an MM in factions is a very good idea, why do you think Anet nerfed the MM build (max of 10 minions and the +2% health loss for each minion healed by blood of the master or whatever it is)?
darrylhaines is offline   Reply With Quote
Old Jun 06, 2006, 05:38 PM // 17:38   #23
Pre-Searing Cadet
 
Join Date: Mar 2006
Guild: KGOA
Profession: N/Mo
Default

An MM henchie is a terrible idea for 3 main reasons:

-He/she will sac him/herself to death
-Healer henchie will heal minions instead of people
-An MM henchie will make normal people obsolete
Basher of Scroteums is offline   Reply With Quote
Old Jun 06, 2006, 07:05 PM // 19:05   #24
of Brackenwood
 
Undivine's Avatar
 
Join Date: Oct 2005
Location: Ontario, Canada
Default

First of all Minion Masters are grossly overrated. In fact they may actually make the mission harder in some cases. My entire team once got wiped because the enemy used Silver Armor and with all those minions attacking him, we all died very, very quickly. Many ele spells that the enemies use obliterate minions with ease. And then there is the problem with pathing. As a monk, minions will sometimes block my path making it harder for me to get to the person I'm trying to heal. Minions are also considered allies, which make things like Shelter or Union die much quicker.

Secondly, henchmen are not the greatest at staying alive. If your minion master henchman dies, that's 10 angry minions that you have to deal with all of a sudden. In the heat of battle, that is going to really hurt you.

Any mission can be done with Master's reward without minion masters. They are by no means neccessary.
Undivine is offline   Reply With Quote
Old Jun 07, 2006, 08:07 AM // 08:07   #25
Jungle Guide
 
rick1027's Avatar
 
Join Date: Apr 2006
Profession: W/R
Default

my thought is more on the line a mm might be useful. as for henchies i like some characteristics of the factions henchies(mainly earth ele and shock ele) great improvement over the fire ele that uses aoe that kills a great tank. and some i dislike the way the healers counter heal it seems and take forever to res. to me i like when the necro gives me energy when im low but more and more it seems like i take to 2 i hope just die because they dont seems to do enough to help my little group. there has been times i took less henchies for various reasons, i think maybe id consider a mm useful
rick1027 is offline   Reply With Quote
Old Jun 07, 2006, 11:55 AM // 11:55   #26
Banned
 
!!! aa !!!!'s Avatar
 
Join Date: Jun 2006
Guild: Aeser Mages [AM]
Profession: W/Mo
Default

how wouldnt an mm be needed? Since a henchmen is as good as the player leading them...when i use henchies there more productive than players and sadly, some missions in factions require MM's
!!! aa !!!! is offline   Reply With Quote
Old Jun 07, 2006, 04:33 PM // 16:33   #27
Wilds Pathfinder
 
Join Date: Dec 2005
Guild: Scars Meadows [SmS] Officer (not recruiting)
Default

the henchies cant even ressurect correctly, what makes you think they will be able to create minions.
reverse_oreo is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:08 PM // 18:08.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("